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The U.R.S [ Unified Roaming Settlement ]

Hello!
This is a old assignment i had in my university TGA ( The Game Assembly) studying for level design. I made this Mech named The U.R.S, Meaning Unified Roaming Settlement also meaning Bear in Romanian. The blue arrows is the path the player would drive / climb in the action it self. The object the URS is blowing up is the rest of the attackers, ( Cars ).

Lore: The URS was a Unified Roaming Settlement meaning well, But the harch world outside made it so it was forced to have heavy defence weapons. The settlement its self ( inside the urs ) hold around 2000 people, however if fell years ago, a civil war inside the machine it self broke out and the crew killd them selfs off. but the URS kept defending its self from the outside would beleving it was defending a settlement. So it is a eamty machine killing every thing it sees only following its programing. You are destroying it as it is a horrible beast destroying your world.

The game would start with this mission, bringing down The URS.

The game would start with this mission, bringing down The URS.

The player would drive the car surving the URS slef defence.

The player would drive the car surving the URS slef defence.

The part where the car gets destroyed and the player starts climbing the machine.

The part where the car gets destroyed and the player starts climbing the machine.

The route the player would climb, The canons would fire so the player would have to time his / hers jump.

The route the player would climb, The canons would fire so the player would have to time his / hers jump.

Hideing behind cover from this turret. The player would get inside the machine by the hatch.

Hideing behind cover from this turret. The player would get inside the machine by the hatch.

Top, side and fornt view of the machine.

Top, side and fornt view of the machine.